Deviljho - Monster Hunter tribute

As a personal project, I wanted to model and texture the Deviljho from the Monster Hunter series as a low poly, hand painted stylized bust. I choose to do this is the classic way, of modelling and then hand painting, no baking or PBR. Just very pure and back to basics. Painting was done in the greyscale workflow.

Model is 11k tris and uses 1 2048x2048 texture

Modeled in Blender, texture painted in 3DCoat, and the rigging and animation is done in 3D Max.